From photography to 3D model. All on Mac.
The first fully native photogrammetry software for macOS. Import images, process the scene, and get a watertight, accurate 3D model ready for any pipeline. A professional workflow, designed for you.
GET REPLICAFrom photo capture to final export, Replica handles everything from your Mac, without the need for external cloud services. A unified interface that lets you control every phase of the photogrammetric workflow, with real-time visual feedback.
Import images, configure processing parameters, monitor progress in real-time, and export models. Replica simplifies complexity, making photogrammetry accessible and performant.
Upload images from your Mac. Replica supports all common formats, automatically recognizing EXIF metadata and organizing photos by set.
Define detail levels, textures, final quality. Set the scale and optimize processing based on your hardware.
Replica processes geometries locally, using Mac hardware accelerators. Monitor progress in real-time, with integrated control and diagnostics.
Save in OBJ, FBX, GLB, PLY formats. Includes hi-res textures and PBR maps. Export to Blender, Cinema 4D, or any post-production tool or real-time engine.
Designed for Apple Silicon, no compromises.
Closed and reducible models, ready for production.
Isolate and segment, optimize processing.
Complete process visualization and real-time technical reports.
Compatibility with Mesh Workflow, Unity and Unreal, plus standard formats.
Automatic generation of detailed texture maps with standard PBR materials.
Subscribe to receive a launch alert
and an early bird code
with 50% off the license